Implementation Showreels
This implementation Showreel showcases the following:
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Forgotten Shrine - Sound Design and Implementation ft. Amanda Melville (3D Environmental Artist)
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Unity 2D Game Project - Sound Design and Implementation.
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Unity Sandbox Shooter - Sound Design and Implementation
This implementation Showreel focuses on Unreal Engine 5.2 and showcases the following:
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Unreal Ambience - Metasound Creation using both loops and Synthesis as well as Implementation.
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Unreal Spatial Audio - Implementation.
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Unreal and Wwise - Demo of Locomotion, Ambient and Spatialised - Combat and Environmental sounds as well the inclusion of ambient switching, footstep switching and a reverb zone.
CV:
Wwise Certificates:
Wwise 101 End-User Certificate
Wwise 201 End-User Certificate
Wwise 205 End-User Certificate
Wwise 301 End-User Certificate